Stargate games are inspired by the Stargate franchise which has its roots from the 1994 film, Stargate directed by Roland Emmerich.
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Stargate SG-3000 (abbreviated to SG-3000) is a simulator thrill ride based around the highly successful MGM television series Stargate SG-1 that made its debut at The Space Centre in Bremen, Germany in December, 2003. A reproduction has now been built at Six Flags Kentucky Kingdom, Six Flags Great America and Six Flags Marine World. As of 2006, Six Flags Great America no longer shows Stargate SG-3000. The contract with the park expired and the movie was pulled about a month before the season started.[1][2]
Stargate is a 1995 pinball game, designed by Ray Tanzer and Jon Norris and released by Gottlieb. The game is based on the film Stargate, not the television show Stargate SG-1. It has many modes, including several multi-ball modes.
A "pyramid" is the main feature of this game. It has a top that opens by raising and lowering. A moving "Glidercraft" ship will be extended from the pyramid when the pyramid is open. The "Glidercraft" will zigzag left-right, in front of the pyramid, with about 90 degrees of horizontal movement.[3]
This game also features two "Horus" targets. These are basically the reverse of drop targets: they are targets that, rather than dropping down into the playfield when hit, rise up into the air. Each target is attached to a large "Horus" structure, which is itself attached to a pivot that can raise and lower. These Horus structures drop down to block the player from reaching two key shots. The game occasionally raises them, allowing the player to temporarily make the shots. Part of the development involved having actor James Spader record the voice parts of Daniel Jackson.[3]
Stargate Trading Card Game (abbreviated as Stargate TCG) is a new trading card game based on the long-running Stargate series. It released in both online and physical card formats in April 2007.[4] The first set is to be based on Stargate SG-1, though upcoming releases will add additional cards from SG-1 and incorporate Stargate Atlantis as well. The Stargate TCG is designed by Sony Online Entertainment and published by Comic Images.
The TCG pulls players into the Stargate universe as they put their favorite characters together to form a team and send them through the gate to accomplish missions. New gameplay lets characters "learn" from their accomplishments and mistakes to increase their capabilities. There are three different ways to possibly win: Earning experience points, collecting glyphs, or scoring Adversaries. By completing missions, players can play glyphs onto their characters which unlock abilities that could help them win the game.
The online version of the game is identical to the standard game and contains the same cards. However, being online it gives players the advantage of a more diverse group of opponents to play against at any time of day or night. Also, it includes an online deck builder and collection management system, making it easy to manage physical and virtual collections. There are also online tournaments with rewards of free cards and increased player rankings in worldwide standings. Finally, Sony Online has introduced a redemption program known as "Through the Gate". This allows players to collect the full set of digital cards, and then redeem them online for physical cards.[5] The online game went live on April 27, 2007.
The first set of cards are based on Stargate SG-1, and contains 292 cards. Starter decks feature Jack O'Neill, Daniel Jackson, Samantha Carter, and Teal'c, and are fully playable, each containing sixty cards including four team character cards that are based on the heroes of the show. Booster packs each contain eleven additional cards, including characters, enemies, missions, weapons and other gear, as well as obstacles that players can use to enhance their deck. The set is made up of 66 Rare cards, 66 Uncommon cards, 100 Common cards, 6 Ultra-Rare cards, and 54 Starter-deck-only cards.
Released on August 16, 2007, the second set contains 292 cards and is based on the Goa'uld System Lords. Set two focuses on expanding the villain aspect of Stargate TCG. Starter Decks feature Ba'al, Apophis, Osiris, and Yu. It introduced a new feature called Dominion and expandeded upon existing traits from the Stargate SG-1 set such as Russians, Tok'ra, and NID. The set is made up of 66 Rare cards, 66 Uncommon cards, 100 Common cards, 6 Ultra-Rare cards, and 54 Starter-deck-only cards.
Released on May 9, 2008, the third entitled Rise of the Ori, includes 240 cards and it introduces Ships, Promotion Tokens, and the Blockade ability. The fourth set has been announced and will focus on Stargate Atlantis.
Stargate SG-1 Adventure Game (1998) is a role-playing game based on the Canadian-American television series Stargate SG-1, in 1998 years before Alderac Entertainment Group purchased the license to release a RPG based on the television show Stargate SG-1, West End Games had the license. They hired John Tynes, a very good gamesmith, to develop the property for them. WEG ran into financial difficulties, the company nearly collapsed, and the Stargate SG-1 project was cancelled. However, John Tynes had written about two-thirds of the game before the project was cancelled. After the cancellation and subsequent non-payment for his work, he placed what he had written on his website ([1]). You can download a compiled PDF of the unfinished rulebook from the roleplaying website gameworld.thesnakefarm.com. The Stargate SG-1 Adventure Game uses WEG's D6 System.
Stargate SG-1 Roleplaying Game (2003) is a role-playing game based on the Canadian-American television series Stargate SG-1, released in 2003 by Alderac Entertainment Group.[6] The game, based on AEG's Spycraft, uses the d20 System. It was considered canon by both the publishers, and the staff of MGM. However, when Sony bought MGM, they lost the license to produce Stargate RPG products and the RPG license is currently unassigned.
Simply titled Stargate, this movie tie-in was an action game where the player controlled Jack O'Neil. This game was developed by Probe Entertainment Limited and published by Acclaim Entertainment for Super Nintendo Entertainment System and Mega Drive in 1995.
Stargate SG-1: The Alliance | |
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Developer(s) | Perception Studios |
Publisher(s) | None (was Namco, and previously JoWood Productions) |
Release date(s) | Cancelled |
Stargate SG-1: The Alliance, (abbreviated as SG-1:TA), is a cancelled game based on Stargate SG-1. Development was cancelled in August 2005.
The game was said to have been based upon the events of the SG-1 seasons; the player was able to select their character for a mission and fulfill the roles of that character as seen in the TV show. It was confirmed that the Alliance part of the name referred to the Alliance between Anubis and the new enemy, Haaken. The Haaken have never appeared in the TV show, they are a new alien race that was created by the developer's concept artists and game designers. The game was an FPS with an option for a third person perspective, consisting of objectives to be reached during various missions and levels. Since the developers have not shown much of the gameplay, it is not very clear how exactly the game was meant to play out. However, from the video from the Stargate Atlantis: Rising DVD, it appears to follow the storyline well.
According to IGN, an "administrator posting in the game's official forum stating that the game has been cancelled". However, this has never been officially confirmed by the developer, Perception Studios, despite forcing the majority of its staff into redundancy in January 2006.[7]
After a two year long legal battle with JoWood Productions, Perception won their fight in December 2007 with JoWood admitting they had no rights to the Stargate franchise. In fact, Perception has all rights to the Stargate SG-1: The Alliance game, and any further Stargate game releases. It is expected that work will now continue in some way on The Alliance, although existing parts of the already made game may not be used.[8] Peter Deluise was especially disappointed, having devoted much time to the game's development (albeit primarily the audio portion).[9]
Stargate Worlds (abbreviated as SGW)[10] was to be a massively multiplayer online role-playing game (MMORPG) video game in-development by Cheyenne Mountain Entertainment (CME) (in association with Metro-Goldwyn-Mayer) (MGM) and was to be published by FireSky for Microsoft Windows. The game's setting was mainly borrowed from military science fiction series Stargate SG-1. It was announced that Cheyenne Mountain Entertainment is under evaluation by a receiver and that development of Stargate Worlds has ceased.[11]
Stargate: Resistance (abbreviated as SGR) is an online, third-person shooter owned and operated by Dark Comet Games, powered by the Unreal 3 engine, and based on the television series Stargate SG-1. It was announced in December 2009 and originally released in 2010 by Firesky and Cheyenne Mountain Entertainment, however Cheyenne Mountain Entertainment has been in receivership since March 2010.[12] Since then, Firesky entered into an agreement with Dark Comet Games for the maintenance, operation and development of Stargate Resistance.[13] The game has sold over 51,000 copies[14] and new downloadable content is being released.[15] No subscription fee was required to play the game. At Midnight (PST), January 17th, 2011, all Stargate Resistance servers were shut down, including a very extensive user forum.
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